.chd .m3u .cue+.bin .ccd+.img .iso .pbp .mds+.mdf .toc+.bin
PCSX-ReARMed requires one of the following BIOSes:
The following bioses are required for other emulators:
Warning: There is currently a bug in PCSX-ReARMed that will make it crash if the BIOS file
ps1_rom.bin is present. Please see the PCSX-ReARMed crash FAQ for more information.
There are a lot of extensions that are supported, and often multiple types are required together in order for emulation to work. Our recommended format for PlayStation roms is
.chd. CHD files are compressed, so they take up less space, but unlike other compressed formats (such as
.pbp), they still work with achievements. Instructions for converting to
.chd format can be found on the CD and DVD ROMs page.
The most common format for PlayStation roms is
.cue+.bin. These can be converted to
.chd if desired, but will work just fine with AmberELEC. Please note that the
.cue file is required, and the rom is incomplete without it.
.cue+.bin games should always be launched by their
.cue file, otherwise the game may be missing some audio. If you have a
.bin file without a
.cue file, it’s recommended that you delete it and source a complete rom (since the rom may be broken in other ways), but you can also use the DuckStation Cue Maker to make a
.cue file that matches your
PlayStation has support for
.m3u files, which are playlists that can contain multiple disks. Using
.m3u files, you can make it so that multidisk games only have one entry in your game list. For full information about m3u files, please see CD and DVD ROMs: Multidisk Playlists.
AmberELEC can generate m3u files for all your PlayStation games automaticcally. To do this, go to the Tools section, and launch
PSX - Create m3u files. If your games are named in an unusual fashion, the m3u files may need to be adjusted afterwards.
There are two cores provided by AmberELEC for PlayStation emulation:
PCSX ReARMed is our default core for performance reasons. DuckStation(/SwanStation) should only be needed for supporting some games that do not run correctly with PCSX ReARMed; it may be more accurate, but the performance on this hardware will often be worse.
Early PlayStation games do not recognize the DualShock controller and will not accept input, so in recent builds we have configured the Standard controller as the default. This allows most games to work without having to change the configuration, but means analog sticks and rumble will be disabled. Users who have upgraded from earlier builds of AmberELEC may have non-functioning controls when trying to start some games.
To change the attached virtual controller:
RetroArch Quick Menu (SELECT+X) > Controls > Port 1 Controls > Change ‘Device Type’ to
dualshock as desired. You may also need to set ‘Digital to Analog’ to
None, depending on the game’s behavior.
RK3326 CPU is not powerful enough to run all PlayStation games at full speed all the time. You will see some stuttering and skipping in demanding games like Gran Turismo, Ape Escape and others. Other games will appear to run flawlessly. This will continue to be the case unless there is some significant optimization in the emulators themselves; AmberELEC team has no control over this.